Genode OS Framework 25.05 released
It’s been 9 years since we disrupted Genode’s API. Back then, we changed the execution model of components, consistently applied the dependency-injection pattern to shun global side effects, and largely removed C-isms like format strings and pointers. These changes ultimately paved the ground for sophisticated systems like Sculpt OS. Since then, we identified several potential areas for further safety improvements, unlocked by the evolution of the C++ core langu … ⌘ Read more

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