My first Halloween one-shot of 2026 is in-the-bag (as of about 90 minutes ago).

Mind you, it didn’t start until way later than anticipated (due to a scheduling conflict with one of the players), and then it ran for a marathon 6 hours before the 3 players “won” by rescuing the surviving vanished villagers and escaping with their lives. There were flying heads, vampire mercenaries, even a werewolf butler, all of whom met a sticky end at the “hands” of our heroes. Good times were had by all!

I’ll be running it again for 3 different players in about 10 hours. Hopefully their session goes as well for them (although I wouldn’t mind if it went a bit quicker, too 😁).

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I (mostly) completed my second Halloween one-shot for 2026 earlier today. It went much quicker than last night’s game, but we had to cut it short due to a scheduling conflict, so there’s another 1-3 hours session probably still to go (and 🤞 we’ll get to finish it).

Both sessions were alot of fun, and really rekindled my interest in role-gaming. I hope to get back to regular campaign play after the new year, and I’ve already been bouncing some ideas off of some of my heavy players.

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