How a Raspberry Pi Saved the Super Nintendo’s Infamously Inferior Version Of ‘Doom’
“Just the anachronism of seeing Doom, one of the poster children for the moral panic around violent video games, on a Nintendo console is novel,” writes Kotaku — especially with the console’s underpowered “Super FX” coprocessor

Hampered by a nearly unplayable framerate, especially in later levels, and mired by … ⌘ Read more

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