Nvidia Rolls Out Its Fix For PC Gaming’s ‘Compiling Shaders’ Wait Times
Nvidia has begun rolling out a beta feature that automatically compiles game shaders while a PC is idle. It won’t eliminate shader compilation the first time a game runs, but Ars Technica reports it could help reduce those repeated wait times. From the report: Nvidia’s new Auto Shader Compilation system promises to “reduc[e] the frequ … ⌘ Read more

⤋ Read More

Participate

Login or Register to join in on this yarn.