movq

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Recent twts from movq
In-reply-to » What kind of half-assed nonsense is this? They only broadcast half of the current european soccer cup … (Let me guess, I’m supposed to subscribe to some streaming service if I want to watch every game, right?)

@lyse@lyse.isobeef.org (It’s either that, or the fact that it’s women’s football and ā€œnobody wants to see that anywayā€.)

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In-reply-to » I bought the ā€œremasteredā€ versions of Grim Fandango and Forsaken on GOG, because they’re super cheap at the moment. Both have native Linux versions.

In all fairness, GOG says that Forsaken is only supported on Ubuntu 16.04 – not current Arch Linux. If you ask me, this just goes to show that Linux is not a good platform for proprietary binary software.

Is it free software, do you have the source code? Then you’re good to go, things can be patched/updated (that can still be a lot of work). But proprietary binary blobs? Very bad idea.

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I bought the ā€œremasteredā€ versions of Grim Fandango and Forsaken on GOG, because they’re super cheap at the moment. Both have native Linux versions.

And both these Linux version crap their pants. 🫤 The bundled SDL2 of Forsaken says it ā€œcan’t find a matching GLX visualā€ and I couldn’t figure out how to fix that. I didn’t spend a lot of time on Grim Fandango.

Both work great in Wine. 🤦

(I do have the original version of Grim Fandango from the 1990ies, but that one does not work so well in Wine. I figured, if it’s so cheap, why not. And I now get to play the english version. 😃 The german dub is pretty damn good, actually, but I always prefer the original these days.)

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It took about a year, I think, but I’ve now finished another run of Tomb Raider I, II, and III. And I have, for the first time, played the two bonus packs ā€œUnfinished Businessā€ (for TR I) and ā€œGolden Maskā€ (for TR II). They’re available as a free download, if you have the original games. (The bonus pack for TR III is not free.)

I just love these games – and the game mechanics. It’s just the right balance between challenging and relaxing.

https://movq.de/v/c55a2a137d/the%2Dend.jpg

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What kind of half-assed nonsense is this? They only broadcast half of the current european soccer cup … (Let me guess, I’m supposed to subscribe to some streaming service if I want to watch every game, right?)

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This aggressive auto-logout on my bank’s website …

Dude, you want me to print something, sign it, and scan it back in. This takes forever and I’ll have to re-login a dozen times. Narf.

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In-reply-to » Just realized: One of the reasons why I don’t like ā€œflat UIsā€ is that they look broken to me. Like the program has a bug, missing pixmaps or whatever.

@lyse@lyse.isobeef.org

These are lists in your Inkscape example, right?

The font stuff? Yeah, that’s a scrollable list where you can select the current font.

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Someone did a thing:

https://social.treehouse.systems/@ariadne/114763322251054485

I’ve been silently wondering all the time if this was possible, but never investigated: Keep doing X11 but use Wayland as a backend.

This uses XWayland’s ā€œrootfulā€ mode, which basically just gives you a normal Wayland window with all the X11 stuff happening inside of it:

https://www.phoronix.com/news/XWayland-Rootful-Useful

In other words, put such a window in fullscreen and you (more or less) have good old X11 running in a Wayland window.

(For me, personally, this won’t be the way forward. But it’s a very interesting project.)

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Just realized: One of the reasons why I don’t like ā€œflat UIsā€ is that they look broken to me. Like the program has a bug, missing pixmaps or whatever.

Take this for example:

https://movq.de/v/8822afccf0/a.png

I’m talking about this area specifically:

https://movq.de/v/8822afccf0/a%2Dhigh.png

One UI element ends and the other one begins – no ā€œtransitionā€ between them.

The style of old UIs like these two is deeply ingrained into my brain:

https://movq.de/v/8822afccf0/b.png
https://movq.de/v/8822afccf0/c.png

When all these little elements (borders, handles, even just simple lines, …) are no longer present, then the program looks buggy and broken to me. And I’m not sure if I’ll ever be able to un-learn that.

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In-reply-to » OH, FUCK ME DEAD! On the way home from today's walk I saw easily 800 fireflies! Yes, over eight hundred! That was absolutely amazing. First time this year and already this many. Crazy! They were just fricking everywhere in the entire forest. I counted to one hundred and then stopped. The darker it got, the more fireflies came out and glowed around. :-) There were spots where in under ten seconds I counted 20 glowworms. Super sick. Soooo beautiful. <3

@lyse@lyse.isobeef.org I can confidently say that I don’t remember ever having seen fireflys. (Nor Firefly.) 😳 I’m most surprised that you could count them. Naively, I would assume that these guys move around a lot and you’d lose track of them?

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In-reply-to » I did a ā€œlectureā€/ā€œworkshopā€ about this at work today. 16-bit DOS, real mode. šŸ’¾ Pretty cool and the audience (devs and sysadmins) seemed quite interested. 🄳

@lyse@lyse.isobeef.org

They’re all talks, not real hands-on trainings like you did.

I love listening to good, well-structured talks. Problem is, not everybody is a good speaker and many screw it up. 🄓 I’m certainly not a great speaker, which is why I gravitate more towards ā€œworkshopsā€, in the hopes that people ask questions and discussions arise. Doesn’t always work out. 🤣 At the very least, I almost always have some other person connect to the projector/beamer/screenshare and then they do the stuff – this avoids me being wwwwaaaaaaaaayyyy too fast.

We are usually drowned in stress and tight deadlines, hence events like today are super rare … We used to do it more often until ~10 years ago.

Once a year the security guys organize a really great hacking event, though.

Oh dear, I’d love to participate in that. 🤯 That sounds like a lot of fun. (Why don’t we do this?!)

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I did a ā€œlectureā€/ā€œworkshopā€ about this at work today. 16-bit DOS, real mode. šŸ’¾ Pretty cool and the audience (devs and sysadmins) seemed quite interested. 🄳

  • People used the Intel docs to figure out the instruction encodings.
  • Then they wrote a little DOS program that exits with a return code and they used uhex in DOSBox to do that. Yes, we wrote a COM file manually, no Assembler involved. (Many of them had never used DOS before.)
  • DEBUG from FreeDOS was used to single-step through the program, showing what it does.
  • This gets tedious rather quickly, so we switched to SVED from SvarDOS for writing the rest of the program in Assembly language. nasm worked great for us.
  • At the end, we switched to BIOS calls instead of DOS syscalls to demonstrate that the same binary COM file works on another OS. Also a good opportunity to talk about bootloaders a little bit.
  • (I think they even understood the basics of segmentation in the end.)

The 8086 / 16-bit real-mode DOS is a great platform to explain a lot of the fundamentals without having to deal with OS semantics or executable file formats.

Now that was a lot of fun. 🄳 It’s very rare that we do something like this, sadly. I love doing this kind of low-level stuff.

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