Linux Finally Eliminates The strncpy API After Six Years Of Work, 360+ Patches
Linux 7.2 has finally eliminated the strncpy API from the Linux kernel. The strncpy() function for copying up to a specified number of bytes has long been deprecated and after six years of work and hundreds of patches, no more users of the strncpy within the Linux kernel remained that it has now been eliminated… ⌘ Read more
tt. But then, in the message tree, I spot another missed typo. My process is then to go to my twtxt.txt and fix it by hand. However, I still have to clean up tt's cache. This is rather tidious:
@movq@www.uninformativ.de Thank you very much! So, the concept is very similar. The root widget gets the input and can pass it to whatever child has the focus and so on.
My two main issues are the API design, that the input handler sometimes get an additional callback to notify the application about which element is focused, but sometimes not. And that focus switching sometimes just does not work as expected. Anyway.
As for rendering the selected button, I was also thinking about indicating it with some kind of border around it, square brackets seem to be a wonderful choice. :-)
tt. But then, in the message tree, I spot another missed typo. My process is then to go to my twtxt.txt and fix it by hand. However, I still have to clean up tt's cache. This is rather tidious:
Getting the vim key bindings to work for focus switching in this modal dialog took me forever. Only cursors and (Shift+)Tab are supported out of the box. I absolutely understand that, it’s fine. I installed an input handler on the dialog, but the focus always stayed the same.
After two wasted hours, I was in despair to copy the tview.Modal into my own code base. Of course, I had to fix all the private tview field accesses first. But even installing the input handler directly on the buttons themselves did not work. Even though, the handler was definitely executed, the focus did not shift. Forcing redraws as a last resort also did not work.
Looking through all the messy chained input handling, I eventually stumbled across another place in the tview.Form, which is internally used by tview.Modal. This messed around with app focus receptions and input handlers. This gave me the idea to make the tview.Application refocus my modal dialog after I told the modal dialog which button to select. And would you look at that, this did the trick! I haven’t completely figured out what is going on exactly, but I could get rid of my Modal clone again.
I always go through hell with focus handling in tview. Each and every time. It just does not feel natural to me. Complete brainfuck to wrap my head around. The Urwid API felt sooo much more refined, it never was an issue. It just works. In fact, I cannot think of any other TUI library that has remotely the same pain level when it comes to focusing widgets as tview.
Now I’m curious how movwin deals with that. ;-)
@movq@www.uninformativ.de Hahaha, great timing! :-D I love your article and agree with almost all your points.
On the AI changelog part, though, I’d rather recommend to just not have a changelog at all.
Another important thing for me is the deprecation notice section. What do I need to look out for in the future? Should I start to migrate to another API soon? Even right now? Or does it have time?
While going through these terrible GitHub release pages, I also found these “New Project Contributors” sections (yeah, for that, they found the time to make a section) annoying. Don’t get me wrong, sure, credit where credit is due. But come on. Soooooo much space for an inefficiently formatted (and also unsorted) list. At least it was easy enough to skip over it.
And then, there are also these changelogs or rather notice documents in general that are infested with multicolored emojis all over the place. My brain’s spam filter kicks in and shoves everything to /dev/null immediately. It’s especially a thing at work.
In my previous work project, we also used the Keep A Changelog Format. That was great. You wouldn’t believe how often I resorted back to that document. At least twice a week, often several times a day. I was very glad that we put in this effort. Of course, writing the changelog took its time, but it was worth every minute and more. Reading a many months old item, it was immediately clear. I was our best customer in that regard.
Now, it’s just the same auto shitshow with MR titles in a rolling date-versioned release scheme. It’s just our team who has to deal with that, though. I think I’m the only one who is not a fan of it.
Khronos Releases glTF 2.1 To Make This 3D Asset Standard Work Well For Large Scenes
It’s crazy realizing that glTF 2.0 is already nine years old for this API-neutral 3D runtime and asset delivery format. The Khronos 3D Formats Working Group today extended that with the debut of glTF 2.1 as a backward-compatible revision to the specification… ⌘ Read more
MiMo Auto 免费 API 使用指南:从 MiMo Code 中提取免费的 MiMo Auto 模型
小米发布了基于 OpenCode 的 MiMo Code 终端工具,并且限免了 MiMo-V2.5 模型,但仅限制在 MiMo Code 中使用。不过青小蛙使用 MiMo Code 自身,将其提取出来,可以在其他工具上使用。@Appinn 过程 && 效果 下面的内容来自 MiMo ⌘ Read more
GitHub Authentication issues related to API requests
Article URL: https://www.githubstatus.com/incidents/fcj3088jg1wx
Comments URL: https://news.ycombinator.com/item?id=48477851
Points: 13
# Comments: 5 ⌘ Read more
Servicenow: Großer Cloudanbieter informiert Kunden über Datenpanne
Bei Servicenow konnten Angreifer ohne Authentifizierung über ein API Kundendaten ausleiten. Mindestens ein Cyberakteur hat das ausgenutzt. ( Datenleck, API)
Version 5 veröffentlicht: OpenCV bekommt bessere KI- und Python-Integration
Eine neue Engine für neuronale Netze ist schneller und unterstützt nativ LLMs und VLMs. Die Tage der alten C-API des Frameworks sind gezählt. ( Frameworks, Grafikkarten)
讯飞限免 Qwen3.6 模型,支持 Claude Code、OpenClaw,承诺高并发不限量[截止6月30日]
科大讯飞旗下大模型平台讯飞星辰MaaS平台目前正在限免 Qwen 3.6 模型,并且强调「高并发不限量」,可用至6月30日。通用 OpenAI API,支持在 Claude Code、Codex 等程序上使用,也支持 OpenClaw、Hermes,甚至还有一个专用的翻译模型,可以配置到浏览器扩展中 ⌘ Read more
EU Orders Meta To Open WhatsApp To Rival AI Chatbots
The European Commission has ordered Meta to temporarily restore free WhatsApp Business API access for rival AI chatbots while it investigates whether Meta’s ban on third-party assistants abuses its dominant position. Meta says it will appeal, calling the move “regulatory overreach” that would let major AI companies use a paid WhatsApp product for free. The BBC reports: … ⌘ Read more
Mehr Kontrolle mit iOS 27: Apple erweitert Kindersicherung
Mit iOS 27 und den anderen neuen Betriebssystemen von Apple erhalten Eltern neue Werkzeuge, um die Gerätenutzung ihrer Kinder zu steuern. ( Apple, API)
Firefox Merges Support For Vulkan Video Decoding
Firefox has merged initial support for Vulkan Video decoding, giving the browser a more cross-platform path for GPU-accelerated video playback beyond Linux’s long-running reliance on VA-API. Phoronix reports: Firefox on Linux has long been focused on the Video Acceleration API (VA-API) that isn’t universally supported by Linux graphics drivers. This has left to efforts like NVI … ⌘ Read more
Launch HN: Intuned (YC S22) – Build and run reliable browser automations as code
Hey HN, we’re Faisal and Ahmad from Intuned ( https://intunedhq.com). We’re building a platform for building, deploying, and maintaining browser automations.
Customers primarily use the Intuned AI agent to automate websites that don’t expose APIs. Common use-cases include scraping data, pulling reports, and submitting forms. As the website changes, our agent also helps automatically heal the automation.
On Intuned, browser automations are … ⌘ Read more
Meta Keeps Delaying the Release of Its New AI Model to Developers
Meta has reportedly delayed the developer release of its Muse Spark AI model API multiple times, and as of Tuesday, had no scheduled launch date, according to the Wall Street Journal (paywalled). Reuters reports: A Meta spokesperson told Reuters on Wednesday that the company is already testing the Application Programming Interface (API) with som … ⌘ Read more
nenya - A lightweight, highly secure AI API Gateway/Proxy written in Go
A lightweight, zero-dependency AI API Gateway written in Go. Nenya sits between your AI coding clients and upstream LLM providers, adding secret redaction, context management, agent routing, and MCP tool integration — all with transparent SSE streaming. Security-hardened: non-root execution, mlock for secrets, seccomp + no-new-privileges. 1 points posted by Rafael Gumieri ⌘ Read more
@prologic@twtxt.net Ahh, I see. Okay, I’m with you there. On this high level, I can understand how the thing works.
Maybe my wording isn’t good. 🤔 Let’s take a real life example from what we do at work.
There’s this AI chatbot. It gets support requests from users, so the user says something like “I need access to a particular system”. This triggers the bot to “run” the instructions stored in a large Markdown file, like “check if the user is authorized to do this, then issue the following API requests”, and so on. This is essentially like running a little script, except it’s written in natural language (German) and there’s no “script interpreter” but just the AI.
Now, suppose that the AI doesn’t quite do what was intended. There’s some subtle bug. How do you debug this? How do you find out how the AI came to the “conclusion” to run step A instead of step B? And how do you find out how exactly you have to change your prompt so this doesn’t happen again next time?
If this was an actual script/program instead of AI, you could repeat the request and attach a debugger or throw in some printf() or whatever. How do you do that kind of thing with AI? How do you pinpoint exactly what the problem was?
(Or is this just a stupid idea? Do we have to give up that way of thinking when using AI? Is the era of debuggability over?)
Rust 1.96.0 released
Version\
1.96.0 of the Rust programming language has been released. Changes
include a new set of Copy-implementing Range types,
assertions with pattern matching, a number of stabilized APIs, and two
Cargo vulnerability fixes. ⌘ Read more
VKD3D-Proton Merges Vulkan Descriptor Heap Support
Valve’s VKD3D-Proton component to Steam Play (Proton) for Direct3D 12 implemented over the Vulkan API has landed its descriptor heap (VK_EXT_descriptor_heap) support as a big step forward… ⌘ Read more
Incident with Pull Requests, Issues, Git Operations and API Requests
Article URL: https://www.githubstatus.com/incidents/xy1tt3hs572m
Comments URL: https://news.ycombinator.com/item?id=48293080
Points: 18
# Comments: 8 ⌘ Read more
Launch HN: Minicor (YC P26) – Windows desktop automations at scale
Hey we’re Faiz and Saheed and we built Minicor so AI companies who need to integrate to desktop systems with no API can quickly build scalable desktop RPAs. Demo: https://www.youtube.com/watch?v=MD0GHZIJ1cw
We were working on non-RPA integrations when a customer promised to sign a deal in 2 days if we could unblock a sale of theirs that involved integrating with a clinic’s Windows based medical record system. We didn’t know it at … ⌘ Read more
NVIDIA 610.43.02 Linux Driver Released With Vulkan Improvements, DRM Color Pipeline API
NVIDIA is kicking off the new week with their first Linux driver beta in the R610 driver series that is succeeding the current R595 release branch… ⌘ Read more
Launch HN: Chert (YC P26) – Twilio for iMessage
Hey HN! We’re Gary and Ian, and we’re building Chert ( https://www.trychert.com/), an API for businesses to send, receive, and automate iMessage conversations at scale. Check out our demo: https://www.youtube.com/watch?v=SRdwvVxMMoI.
We originally started by building products on top of iMessage because the blue bubble interface, typing indicators, and reactions made agentic conversations feel more human than ones on SMS … ⌘ Read more
Mozilla Brings Web Serial Workflows to Firefox, Collaborates With Adafruit
The Web Serial API lets websites write to (and read from) serial devices using JavaScript, including USB and Bluetooth devices with virtual serial ports. And this week’s Firefox 151 release introduced support for the Web Serial API on desktop.
“Most folks won’t use this API,” acknowledges Mozilla’s blog, “but for our community … ⌘ Read more
Rust-Based Wild Linker 0.9 Brings New Platform Coverage, Linker Plugin API
Wild Linker 0.9 was released today as the latest version of this very fast linker for Linux systems that is written in the Rust programming language… ⌘ Read more
Google API Keys Remain Active After Deletion
Aikido Security found that deleted Google API keys can continue authenticating for a median of about 16 minutes and as long as 23 minutes, despite Google Cloud’s UI claiming that once a key is deleted it can no longer make API requests. Dark Reading reports: Joe Leon, researcher at Belgian startup Aikido Security, recently analyzed the revocation window – the time between a key’s dele … ⌘ Read more
VKD3D 2.0 Released For Wine’s Direct3D 12 Implementation Atop Vulkan
Wine developers have announced the release of VKD3D 2.0, the newest feature release for this Direct3D 12 API implementation built atop the Vulkan API. VKD3D is what’s used by upstream Wine for D3D12 compared to Valve’s downstream VKD3D-Proton within Steam Play (Proton)… ⌘ Read more
[$] In search of faster this_cpu operations
The kernel’s this_cpu\
operations are meant to speed access to per-CPU variables. They are
more optimal on some CPUs than others, though. During a
memory-management-track session at the 2026 Linux Storage,\
Filesystem, Memory Management, and BPF Summit, Yang Shi proposed a
fundamental, and somewhat controversial, change to how these operations
work in order to provide better performance on … ⌘ Read more
The Linux Kernel Working On A Rust-Based Untrusted Data API
One of the newest interfaces being worked on for the Rust programming language support within the Linux kernel is an Untrusted Data API for data received into the kernel from user-space… ⌘ Read more
Firefox 151 Now Available With Document Picture-in-Picture API
Firefox 151 release binaries are now available as the latest monthly update to Mozilla’s open-source web browser… ⌘ Read more
FFmpeg Introduces Apple ProRes RAW Vulkan-Powered Video Acceleration
Last year the widely-used, open-source FFmpeg multimedia library introduced Apple ProRes video acceleration using shaders with the Vulkan API. Now FFmpeg has taken it a step further and can support Apple ProRes RAW Vulkan-based video decoding… ⌘ Read more
微信读书发布官方 Skill:可查阅书架、阅读统计、笔记划线,搜索书籍
微信读书发布了官方的 Skill,可以连接你的微信读书账号,从而让 AI 查阅书架、阅读统计、笔记、划线,以及搜索书籍。@Appinn 安装 只需要给你的 OpenClaw/Hermes 发送: 然后在从微信读书官网获取 API Key(扫码登录),配置之后,就可以对话了。 他并不能帮你读书 但可以 ⌘ Read more
Vulkan 1.4.352 Introduces VK_NV_cooperative_matrix_decode_vector
Vulkan 1.4.352 is out today as the latest minor spec update to this Khronos API. Besides just a few fixes/clarifications, there is one new extension and that is a NVIDIA vendor extension for cooperative matrix decode vector support… ⌘ Read more
[$] Using dma-bufs for read and write operations
The kernel’s dma-buf\
subsystem provides a way for drivers to share memory buffers, usually
in order to support efficient device-to-device I/O. At the 2026 Linux Storage,\
Filesystem, Memory Management, and BPF Summit, Pavel Begunkov, assisted
by Kanchan Joshi, led a joint session of the storage and memory-management
tracks to explore ways to make the use of dma-bufs more efficient yet, a … ⌘ Read more
Vulkan 1.4.351 Brings Six New Extensions, Including A Ray-Tracing Improvement
Quietly sneaking out at the end of last week was Vulkan 1.4.351 as the newest spec update to this high performance graphics and compute API… ⌘ Read more
NVIDIA-VAAPI-Driver 0.0.17 Fixes Support For GB10 Powered Systems
The open-source, community-developed NVIDIA-VAAPI-Driver that provides a Video Acceleration API (VA-API) implementation built atop NVIDIA’s NVDEC video decode interface is out with a new release. This is the open-source project that’s motivated by getting accelerated video decoding to work within Mozilla Firefox and other apps when running with NVIDIA’s packaged Linux driver… ⌘ Read more
D7VK 1.9 Brings Some Hefty Performance Improvements
D7VK continues advancing for this Vulkan-based implementation of Direct3D 7 that also supports D3D 6 / 5 / 3 APIs too for vintage games ultimately rendered using the modern Vulkan API… ⌘ Read more
Incus 7.0 LTS released
Version\
7.0 of the Incus container and
virtual-machine management system has been released. Notable changes in this
release include the inclusion of a low-level backup API, the addition\
of basic S3 operations directly in Incus to replace the now-unmaintained
MinIO project, as well as the removal of support … ⌘ Read more
VKD3D-Proton 3.0.1 Brings More Improvements For Direct3D 12 On Vulkan
Hans-Kristian Arntzen of Valve’s Linux graphics driver team announced the release today of VKD3D-Proton 3.0.1 for Direct3D 12 over the Vulkan API… ⌘ Read more
Intel Drivers With Mesa 26.2 Ready For Xe’s Support In Linux 7.1 To Better Handle Memory
Merged to the Intel Xe kernel graphics driver with Linux 7.1 is an addition to improve the video RAM memory pressure or out-of-memory behavior for Intel graphics with dedicated video memory. Introduced is support for purgeable buffer objects via a new user-space API to provide usage hints for enhancing what is purged under vRAM pressure. Merged this week to Mesa 26.2-devel is support for the Intel Mesa drivers to make … ⌘ Read more
[$] Restartable sequences, TCMalloc, and Hyrum’s Law
Hyrum’s Law states that any
observable behavior of a system will eventually be depended upon by
somebody. The kernel community is currently contending with a clear
demonstration of that principle. The recent work to address some restartable-sequences\
performance problems in the 6.19 release maintained the documented API
in all respects, but that was not enough; Google’s [TCMalloc](https://google.github.io/tcmalloc/ … ⌘ Read more
D7VK v1.8 Continues Improving Legacy Direct3D Atop The Vulkan API
D7VK as what began as an implementation of the Direct3D 7 API on top of the Vulkan API, based off DXVK as part of Steam Play (Proton) for D3D8 through D3D11 support, continues enhancing its legacy D3D API support that over time has stretched now from D3D7 to D3D3… ⌘ Read more
浏览器里跑 Gemma 4:不用 API、不花钱,无限量生成 Excalidraw 流程图
手机上能跑 Gemma 4 大模型已经不新鲜了(iPhone、安卓现在就能跑 Gemma 4 了),现在浏览器也可以了。@Appinn 有开发者利用 Google 新提出的 TurboQuant 算法,把 Gemma 4 放进浏览器里运行。 直接打开网页,就能在 Excalidraw 里用 AI 画 ⌘ Read more
KMSCON Continues Improving For VT Terminal Emulator In User-Space
KMSCON 9.3.4 is out today for this virtual terminal (VT) emulator in user-space that runs atop the Linux DRM/KMS APIs for those wanting to enjoy a CONFIG_VT=n Linux kernel experience… ⌘ Read more
Intel Media Driver 2026Q1 Continues Nova Lake S Enablement
Intel today published their official quarterly feature release to their open-source Media Driver providing Video Acceleration API (VA-API) support on Linux… ⌘ Read more
PEP 833: Freezing the HTML simple repository API
This PEP proposes freezing the standard HTML representation of the simple repository API, as originally specified in PEP 503 and updated over subsequent PEPs. ⌘ Read more
GNOME Fixes Screencasting Issue With H.264 Recordings Being ~18x Larger Than VP8
A fix today for GNOME Shell’s screen casting/recording service was merged after it was reported that H.264 recordings using the Video Acceleration API (VA-API) are around 18x larger than they should be like when using the VP8 software fallback… ⌘ Read more
Rust 1.95.0 released
Version\
1.95.0 of the Rust language has been released. Changes include the
addition of a cfg_select!
macro, the capability to use if let guards to allow conditionals based on pattern\
matching, and many newly stabilized APIs. See the release\
notes … ⌘ Read more
Sunshine Game Streaming Introduces Vulkan Video Encode Support
Sunshine v2026.413.143228 released this week as a new feature release for this self-hosted game stream host for Moonlight, an open-source game streaming client that is an implementation of the NVIDIA GameStream protocol. Notable with this Sunshine release is Vulkan Video encode support as an alternative to using the Video Acceleration API (VA-API) for game streaming… ⌘ Read more
frp v0.68:开源内网穿透工具简洁教程,新增 AI 能力:持久化存储、API 支持,可由 AI 添加、删除代理
著名的开源内网穿透工具 frp v0.68 更新,添加了内置存储功能,以及通过 API 操作代理功能。今后可通过 AI 来操作 frp 客户端,无需重启。 frp v0.68 frp 的这个新功能,青小蛙觉得,就是为 AI 准备的。 持久化存储功能 在 frpc 客户端配置中,添加即可 ⌘ Read more