Searching We Love Privacy Club

Twts matching #api
Sort by: Newest, Oldest, Most Relevant

Vulkan 1.4.368 Released With New Extensions From Valve & NVIDIA
Vulkan 1.4.368 is out as the newest weekly spec update for this high performance graphics and compute API… ⌘ Read more

⤋ Read More

Radeon RADV Vulkan Driver Adopts An LLM Policy
The Mesa RADV driver that provides Vulkan API support for AMD Radeon GPUs on Linux has adopted its own policy around AI / large language models (LLMs) for code contributions… ⌘ Read more

⤋ Read More

GXVK: 3Dfx Glide API Implemented Atop Vulkan For Modern Usage
The open-source D7VK project that implements the Direct3D 7 / 6 / 5 / 3 APIs atop the Vulkan API for faster, modern performance is out with a new release. This new D7VK 2.4 release came as a bit of a surprise since it was just last month D7VK announced its maturity status and more or less in maintenance mode. But brought up in today’s D7VK 2.4 announcement is an even bigger surprise: there’s now an implementation of the 3Dfx Glide API atop Vulkan… ⌘ Read more

⤋ Read More

Borealis: Asahi Linux’s Apple Silicon Mesa Vulkan Driver Forked For Vibe Coding
Seeing a Vulkan API driver pull request this morning for introducing a new “Borealis” driver ID caught me by surprise as it was the first time I was hearing of such a driver. It turns out to be a fork of the Asahi Linux project’s HoneyKrisp driver in Mesa for Apple Silicon hardware… ⌘ Read more

⤋ Read More

Intel & AMD Now Collaborating On Software Optimizations With PyTorch/oneDNN
Intel has long worked on tuning their oneDNN neural network library for their hardware and saw its adoption by PyTorch and other AI frameworks. AMD has maintained ZenDNN as their downstream fork that is oneDNN API compatible while catering to their Zen processor designs. As an interesting twist, AMD and Intel jointly announced today they will be collaborating around oneDNN for PyTorch and pushing the AMD Zen improvements into oneDNN… ⌘ Read more

⤋ Read More

RADV Promotes VK_EXT_host_image_copy To Enabled By Default For RDNA1 GPUs
Going back to July 2025 the open-source Radeon RADV Vulkan driver has offered experimental host image copy support with the API’s VK_EXT_host_image_copy extension. This has been for RDNA1 and newer GPUs while now GFX10 RDNA 1 GPUs have this extension enabled by default while also enabling experimental support for prior GFX9 era GPUs too… ⌘ Read more

⤋ Read More

Mesa’s Zink Now Offers VA-API Video Acceleration Atop Vulkan Video
Merged today to Mesa 26.3 is initial video acceleration support for the generic Zink Gallium3D driver built atop the Vulkan APIs. What this implementation allows is exposing Video Acceleration API (VA-API) implemented atop the Vulkan Video interfaces… ⌘ Read more

⤋ Read More

Vulkan API Improvements Coming For The AMD Polaris GPUs With Mesa RADV
Timur Kristóf of Valve’s Linux graphics team has done an incredible job improving older AMD GPU support under Linux with migrating GCN 1.0/1.1 era hardware to the modern AMDGPU kernel driver and an assortment of other improvements for various older Radeon GPUs. The newest work is on enhancing the RADV Vulkan driver support for old Radeon RX 400/500 “Polaris” graphics cards… ⌘ Read more

⤋ Read More

Blender 6.0 May End Up Removing OpenGL Support
With Blender 5.0 having nice Vulkan API support that’s now grown mature, Blender developers are contemplating on potentially removing OpenGL support in Blender 6.0… ⌘ Read more

⤋ Read More

KosmicKrisp Now Conformant To Vulkan 1.4, Improving Performance Against Apple’s Metal
KosmicKrisp is the effort led by LunarG for developing a modern Vulkan-on-Metal driver for Apple systems within Mesa. This modern alternative to MoltenVK continues progressing well and now enjoys Vulkan 1.4 conformance and its performance continues inching closer to that of the native Apple Metal API… ⌘ Read more

⤋ Read More

Valve’s Work On Foveated Rendering For The Open-Source Turnip Driver On The Steam Frame
As part of Valve’s work on developing the Steam Frame VR headset, they worked on foveated rendering support for the Mesa Turnip driver that supports the Qualcomm Adreno graphics with open-source Vulkan API support. Foveated rendering is the technique to more closely mimic human vision by rendering high detail at your direct gaze point and lower quality in the peripheral vision. For computer graphics, foveated rendering for … ⌘ Read more

⤋ Read More

Reddit Is Killing RSS Feeds, Ending Public API Access
An anonymous reader quotes a report from TechCrunch: Amid a number of updates for moderators and developers announced Wednesday comes bad news for supporters of a more open web: Reddit is ending support for RSS feeds. Reddit says RSS has now become a “common surface for large-scale scraping and automated abuse,” which is why it’s made the decision to wind down RSS feed … ⌘ Read more

⤋ Read More

NOCL Making Progress As Mesa Gallium/OpenCL Atop NVIDIA CUDA
In development the past year has been the Mesa Gallium3D API implemented atop NVIDIA’s CUDA driver API. Initially named “CLUDA” and now going by “NOCL”, this Mesa code paired with Rusticl is working well for OpenCL atop the NVIDIA proprietary driver as a new compute option… ⌘ Read more

⤋ Read More

D7VK Reaches Maturity For Older Direct3D APIs Atop Vulkan
D7VK as a Vulkan-based implementation of the Microsoft Direct3D 7 / 6 / 5 / 3 APIs for Linux/Wine (Steam Play) usage is out with version 2.3 and the developer now believing its marking the point that the project is rather mature… ⌘ Read more

⤋ Read More

Intel Developing Their DXVK-IGDEXT For Improved Linux Gaming On Arc Graphics
Intel engineers have been quietly developing dxvk-igdext as their own component for DXVK Direct3D 8 / 9 / 10 / 11 atop the Vulkan API for leveraging Intel Direct3D 11 Graphics Extensions… ⌘ Read more

⤋ Read More

Variable Refresh Rate “VRR” Target Limiter Proposed For Linux Graphics Drivers
A new proposal being discussed is introducing a Linux user-space API to be able to specify frame rate targets for Variable Refresh Rate (VRR) handling on the Linux desktop… ⌘ Read more

⤋ Read More

ZLUDA Now Implements Some NVIDIA cuFFT APIs With hipFFT
ZLUDA as the open-source project working on CUDA for non-NVIDIA GPUs like AMD Radeon graphics cards now has implemented support for some of NVIDIA’s core cuFFT APIs… ⌘ Read more

⤋ Read More

Steam Frame Making Use Of Zink For OpenGL On Vulkan
Valve’s Steam Frame VR headset that makes use of a Qualcomm Snapdragon 8 Gen 3 SoC with Adreno graphics is using the open-source “Turnip” Vulkan driver from Mesa as reported last year. For OpenGL it turns out that the Mesa Zink driver is being used on the Steam Frame for OpenGL atop the Vulkan API… ⌘ Read more

⤋ Read More

Dragonfly 2.0 Delivers More Performance For This Modern Replacement To Redis & Memcached
Released on Wednesday was a new version of the Dragonfly database that continues to promote itself as “the world’s most efficient in-memory data store” and a modern replacement to the likes of Redis and Memcached while being fully compatible with their APIs… ⌘ Read more

⤋ Read More

220 Million Traveler Records Exposed In Vietnam-Linked APIS Leak
A misconfigured Advance Passenger Information System (APIS) database linked to Vietnam exposed more than 220 million passenger and crew travel records spanning 2017 to 2026, including names, passport numbers, nationalities, flight details, seat assignments, and baggage references. Researchers said the database was reachable through a chain of secu … ⌘ Read more

⤋ Read More

Mesa 26.3 RADV + RadeonSI Ready With DRM Format Modifiers For Older AMD GPUs
Coming with Linux 7.3 is DRM format modifiers for GFX6 through GFX8 era GPUs covering the original Raddeon HD 7000 (GCN 1.0) graphics cards up through the Polaris and Fiji series. This work by Valve’s Timur Kristóf is necessary for these older GPUs to support Vulkan-based Wayland compositors, better interoperability between OpenGL and Vulkan or other APis, compositors running on the Zink OpenGL-on-Vulkan driver implementation, and o … ⌘ Read more

⤋ Read More

Feds Accuse China of ‘Systematic’ Distillation of US AI Models
The NSA, CISA, and FBI are accusing (PDF) several Chinese AI companies of carrying out “industrial-scale” distillation campaigns against leading U.S. models such as ChatGPT, Claude, Gemini, and Grok. Since at least 2024, the companies have allegedly routed millions of requests across accounts, APIs, proxies, cloud providers, and third-party aggregators to ex … ⌘ Read more

⤋ Read More

Vulkan 1.4.362 Released With New Extension Developed By Valve
Vulkan 1.4.362 is out this morning as the newest routine spec update. Making Vulkan 1.4.362 more notable beyond a couple bug fixes are two new Vulkan API extensions, both of which were worked on by Valve’s Linux graphics team and one of them being a Valve vendor extension… ⌘ Read more

⤋ Read More
↳ In-reply-to » I am finally building a Twtxt / Yarn.social inspired Git forge. I'm actually quite confident that y'all will quite like it, but I won't post links yet until I'm quietly confident in its design, functionality and behaviour(s).

gitxt is a purely decentralised git forge. There is no federation protocol, no instance-to-instance API, no accounts on other people’s servers. Each forge instance is fully independent; collaboration is an act of publishing and reading plain text files over HTTP

⤋ Read More

NVIDIA VA-API Driver 0.0.18 Ships More Fixes, Chrome/Chromium Decode On Direct Backend
Firefox has finally begun supporting Vulkan Video decoding to complement their long-used VA-API support on Linux. This is good news for the official NVIDIA Linux graphics driver stack as it’s been the notable vendor not supporting the Video Acceleration API. But prior to Firefox rolling out its experimental Vulkan Video support, an independent implementation of VA-API built atop NVIDIA’s NVDEC interface has been available fo … ⌘ Read more

⤋ Read More

DXVK 3.1 Released With DXGI Incremental Presentation, D3D11 Buffer Render Targets
DXVK 3.1 is out today as the newest feature release for this Direct3D 8 / 9 / 10 / 11 implementation built atop the Vulkan API as a key component to Valve’s Steam Play (Proton)… ⌘ Read more

⤋ Read More

AliExpress Leverages User Audio Systems For Fingerprinting
A developer says AliExpress is using the browser’s WebAudio API to help fingerprint users by playing inaudible audio and measuring tiny differences in how their devices process it. CyberNews reports: The developer, “laserphile,” wrote on their blog that they recently ran into some weird issues with their Bluetooth headphones. They couldn’t play music via thei … ⌘ Read more

⤋ Read More

New AF_ALG Restrictions With Linux 7.3 Due To The Security & Maintenance Nightmare
The past few Linux kernel cycles have chipped away at AF_ALG functionality for that interface for user-space programs to access the kernel’s internal cryptography API. Linux has been dropping AF_ALG features like zero-copy support and offloading. AF_ALG was quickly deprecated in Linux 7.2 while now for Linux 7.3 it’s being further restricted… ⌘ Read more

⤋ Read More

Linux 7.3 Introduces New AES Encryption APIs - Will Open Up More Performance
Eric Biggers of Google continues carrying out great work on the Linux kernel crypto code. For Linux 7.3 he’s landed work on new library APIs for most of the AES encryption modes used within the kernel. Moving forward this will open the door to more performance optimizations, reducing code duplication, and other enhancements… ⌘ Read more

⤋ Read More

Wine 11.16 Released With VA-API Hardware Decoding, Better ARM64 Support
Wine 11.16 is out today as the newest bi-weekly development release for this software enabling Windows games and applications to run on Linux and other platforms… ⌘ Read more

⤋ Read More

Intel Enables Buffer Compression For Better Gaming Performance With DXVK
Merged today to Mesa 26.3-devel is a nice performance boost for Intel graphics with Valve’s Steam Play when using DXVK for Direct3D 8 / 9 / 10 / 11 over the Vulkan API. The open-source Intel ANV driver is seeing up to 5% better performance with DXVK… ⌘ Read more

⤋ Read More

D7VK 2.1 Brings Faster Load Times, More Performance Tweaks
D7VK as the open-source implementation of the Direct3D 7 / 6 / 5/ 3 APIs atop the Vulkan API for Linux/Wine usage is out with another feature update. D7VK continues to mature quite well for further enhancing these older Direct3D API versions that cover the span prior to DXVK’s focus of Direct3D 8 to Direct3D 11 or VKD3D-Proton’s Direct3D 12… ⌘ Read more

⤋ Read More

Google’s Gemini 3.7 Flash Targets Coding and Agents With a 50% Price Cut
Google has released Gemini 3.7 Flash just three weeks after 3.6 Flash, focusing on better coding, agentic workflows, and enterprise automation while temporarily cutting API prices in half through the end of 2026. VentureBeat reports: For enterprise developers, the more consequential story may be the combination of those intellig … ⌘ Read more

⤋ Read More

@david@daiwei.me Also if you wouldn’t mind writing up an Issue for the image/upload problem too, that would be great 👍 I still haven’t solved it properly, but I’ll try to do so today. There’s also an issue uploading images via the yarnd API path from the Twtxt App too, which I can replicate with basically any photo from my iPhone’s Photo gallery hmm 🤔

⤋ Read More

Google Brings Its Age-Assurance Tech To Android Developers Worldwide
An anonymous reader quotes a report from TechCrunch: Google is expanding its answer to Apple’s age-assurance tools with Wednesday’s news that it will bring its Play Signal API to users worldwide by the end of 2026. The technology, already available in Brazil, allows Android developers to identify younger users of their apps in order … ⌘ Read more

⤋ Read More

Intel Media Driver & VPL GPU Runtime 2026Q2 Updates Continue Prepping For Nova Lake
Over the past few Intel VA-API Media Driver releases we have seen preparations made for Nova Lake video acceleration. That has continued today with the Intel Media Driver and Intel oneVPL GPU Runtime releases today with their new quarterly feature releases… ⌘ Read more

⤋ Read More

Big Tech Accused of Stonewalling European Social Media Researchers
European misinformation researchers say TikTok, X, and Meta are obstructing access to platform data required under the EU’s Digital Services Act through rejections, restrictive quotas, costly APIs, and burdensome security demands. Although regulators have fined X and pushed platforms to improve access, researchers remain skeptical that the ch … ⌘ Read more

⤋ Read More

Fedora 45 Looks To Begin Phasing Out In-Kernel Crypto Userspace API
Going along with the upstream Linux 7.2 kernel deprecation of AF_ALG and Linux 7.3 to further restrict this interface for letting user-space programs interact directly with the Linux kernel crypto API, Fedora 45 is looking to follow and help support this transition… ⌘ Read more

⤋ Read More
↳ In-reply-to » The original twt is unavailable. It may have been edited or deleted, or is from an unknown or muted feed.

@dce@hashnix.club Fixed! 🥳 That 403 was our bug — connect was checking your token via /api/v1/user (needs read:user), but your token’s scoped to just the repo so it can’t. Now it validates against the repo itself instead 👍

⤋ Read More

I really think I should go back to Java.

Writing programs in Python is so exhausting. I want a compiler and I want static typing. No, linters and type checkers and IDEs are not good enough. Compilers catch way more errors in advance.

Rust is also exhausting. They’re constantly adding language features and, at the same time, the runtime library remains tiny and you need 3rd party libraries for everything. Many of those are still at version 0.x (SemVer!) and you can’t rely on anything. Often times, you need the latest Rust nightly compiler.

Go is … I don’t like it. And huge binaries.

I like C as a language, but it’s too fragile. I want to have a proper HashMap every now and then.

None of the above have good GUI libraries, at least not on Linux.

And then there’s Java. This is my fractal renderer that I wrote over 17 years ago:

https://movq.de/v/fcd3c4e557/vid-1784121825.mp4

It’s fast. It has a GUI with custom widgets and those weren’t even hard to make. It still works without changing a single line of code. The source code files have timestamps from 2009 and I just noticed that the JAR file I’m using in the video was compiled in 2010.

Java as a language is relatively easy to learn and to master. There are few surprises. The source code organization with packages is good. Java API docs are clear and well written.

The JVM ramp-up times have improved considerably:

https://movq.de/v/e7314e521e/vid-1784121998.mp4

This isn’t like the Dark Ages anymore. Might even be usable for some CLI tools.

The only thing where Java really sucks is anything close-ish to the kernel. Try issuing an ioctl() … I couldn’t have made my TUI framework in Java, but then again, I wouldn’t have needed to because Swing already exists and it just works.

⤋ Read More
↳ In-reply-to » @prologic I really like how these two apps pair-up. Seeing as I'm still tweaking TwtKpr, I'm considering adding support for the same APIs as twtd (so maybe it can be used as another backend for Twtxt.App). 🤔

@itsericwoodward@itsericwoodward.com Wrote it up 👌 Single-user twtd API is now documented (plain JSON, one bearer token) — posting, uploads, profile, followers + WebFinger: https://git.mills.io/yarnsocial/twtd/src/branch/main/API.md 🎉 Shout if anything’s unclear for TwtKpr 🙏

⤋ Read More