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Funny bug in LG TV: last Saturday I scheduled some film from yesterday for recording. Actual recording yesterday started 1 hour late. Looks like although TV knows actual time perfectly well it was not capable to “translate” schedule from CEST to CET.

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Ignite Realtime Blog: Smack 4.4.4 released
We are happy to announce the release of Smack 4.4.4. Thanks to numerous contributors this patch level release includes many fixes and improvements. I’d like to especially thank the folks from Jitsi, namely Boris Grozev, Damian Minkov, Ingo Bauersachs, and Jonathan Lennox. Who tracked down multiple bugs, including a nasty concurrency bug. Furthermore, thanks to Ingo, Smack and its important dependencies [jxmpp](https://github.com/ign … ⌘ Read more

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Ignite Realtime Blog: Push Notification Openfire plugin 0.9.0 released
I’m happy to be able to announce that we’ve released version 0.9.0 of the Push Notifications plugin for Openfire!

This version does not bring new functionality. It does fix a bug that older versions of this plugin had, when running on Openfire 4.6.4 or later.

For other release announcements and news follow us on Twitter

1 post - 1 participant
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Gajim: Gajim 1.3.3
This release features improved Ad-Hoc Commands and brings back spell checking. Gajim 1.3.3 includes many bug fixes and improvements. Thanks everyone for reporting issues!

What’s New

The Ad-Hoc Commands window has been ported to Gajim’s new Assistant. This unifies the look and feel with other actions using an Assistant and it also fixes some issues.

More Changes New
  • Profile: A NOTE entry has been added
Changes

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Cybersecurity spotlight on bug bounty researchers @chen-robert and @ginkoid
GitHub’s bug bounty team is excited to kick off Cybersecurity Awareness Month with a spotlight on two security researchers who participate in the GitHub Security Bug Bounty Program. ⌘ Read more

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GitHub security update: Vulnerabilities in tar and @npmcli/arborist
Between July 21, 2021 and August 13, 2021 we received reports through one of our private security bug bounty programs from researchers regarding vulnerabilities in tar and @npmcli/arborist. ⌘ Read more

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In-reply-to » My kid just uncovered a bug in a program I wrote by grabbing my laptop and smacking the keyboard a bunch. Biological input fuzzing; a real-life chaos monkey.

It did! And I fixed the bug last night. And now I’m curious how your pod deals with spam. 👆🏼

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@prologic@twtxt.net @jlj@twt.nfld.uk @movq@www.uninformativ.de

 /p/tmp > git clone https://www.uninformativ.de/git/lariza.git                                                                                                    Mon May 24 23:48:18 2021
Cloning into 'lariza'...
 /p/tmp > tree lariza/                                                                                                                                    12.5s  Mon May 24 23:48:32 2021
lariza/
├── BUGS
├── CHANGES
├── LICENSE
├── Makefile
├── PATCHES
├── README
├── browser.c
├── man1
│   ├── lariza.1
│   └── lariza.usage.1
├── user-scripts
│   └── hints.js
└── we_adblock.c

2 directories, 11 files

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In-reply-to » I just timed it: 59 seconds for my Raspberry Pi to boot, 33 of which is waiting for my keyboard firmware to initialize. That's just absurd.

Unrelated: my first response shows a rendering bug on your site: it’s dropping a backslash. Hard to mix markdown and genuine plain text.

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Quake for Oculus Rift
My Oculus Rift CV1 finally arrived last week, so of course I had to update my fork of the excellent Quakespasm engine for the new Oculus 1.4 API.

Image

While I was at it, I also fixed a number of bugs, included support for the Rift’s headphones and the XBox One controller – I’d still recommend you play with mouse & keyboard, though. Controls are set up with reasonable defaults, but you can of course change everything in the options menu. There’s also … ⌘ Read more

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