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In-reply-to » A good blog post that makes some good points: Can I ethically use LLMs?

@eldersnake@we.loveprivacy.club This was an interesting read for sure! 👍 I don’t think it had anything I hadn’t already considered in terms of the ethical/moral points of view. I’m not sure where I stand myself either to be honest. I’ve forced myself to get familiar with the ecosystem and tooling, because in my line of work as a tech lead (staff engineer in sre) you don’t want to be that one guy that ya know 😉 Ethically/Morally though, I’m definitely with the sentiment of this post 😅 Much like the whole Crypto hype yaers back (if y’all remember?!) this is also one of the most energy hungry pieces of “tech” (if you can call it that?) in a while. Then there’s these other issues “stealing people’s work”, “reliance is causing humans to become cognitively weak and neural connections to shrink”, to name a few…

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In-reply-to » https://threadreaderapp.com/thread/1935344122103308748.html Interesting article on how ChatGPT is rotting your brain 🤣

About ChatGPT rotting people’s brains, similarly could be said about search engines, and reference books. Oh, also doom scrolling, and mobile devices, and the Internet… :-P

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** My measurer **
My dad is an electrical engineer and physicist. Measuring things is a core part of his professional life, and something he seems to spend a lot of time doing around the house. This is all to say my dad is relatively expert in the ways of measuring things so I think it’s hilarious that he calls absolutely anything he is using to measure anything else“my measurer.” Measuring tape, oscilloscope, scale, volt meter, bubble level, table spoons, whatever. They’re all“my measurer.” ⌘ Read more

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Saw this on Mastodon:

https://racingbunny.com/@mookie/114718466149264471

18 rules of Software Engineering

  1. You will regret complexity when on-call
  2. Stop falling in love with your own code
  3. Everything is a trade-off. There’s no “best” 3. Every line of code you write is a liability 4. Document your decisions and designs
  4. Everyone hates code they didn’t write
  5. Don’t use unnecessary dependencies
  6. Coding standards prevent arguments
  7. Write meaningful commit messages
  8. Don’t ever stop learning new things
  9. Code reviews spread knowledge
  10. Always build for maintainability
  11. Ask for help when you’re stuck
  12. Fix root causes, not symptoms
  13. Software is never completed
  14. Estimates are not promises
  15. Ship early, iterate often
  16. Keep. It. Simple.

Solid list, even though 14 is up for debate in my opinion: Software can be completed. You have a use case / problem, you solve that problem, done. Your software is completed now. There might still be bugs and they should be fixed – but this doesn’t “add” to the program. Don’t use “software is never done” as an excuse to keep adding and adding stuff to your code.

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‘Dystopian tales of that time when I sold out to Google’
If you ever wanted to know what it was like to be an engineer at Google during the early to late 2000s, here you go. Now even though Google is fundamentally a spyware advertising company (some 80% of its revenue is advertising; the proportion was even higher back then), we Engineers were kept carefully away from that reality, as much as meat eaters are kept away from videos of the meat industry: don’t think about it, jus … ⌘ Read more

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“AI” coding chatbot funded by Microsoft were Actually Indians
London-based Builder.ai, once valued at $1.5 billion and backed by Microsoft and Qatar’s sovereign wealth fund, has filed for bankruptcy after reports that its “AI-powered” app development platform was actually operated by Indian engineers, said to be around 700 of them, pretending to be artificial intelligence. The startup, which raised over $445 million from investors including Microsoft and the Qatar Investm … ⌘ Read more

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10 Ancient “Smart” Materials Scientists Still Can’t Reproduce
As civilizations from Rome to the Maya harnessed empirical ingenuity to create materials with built-in healing, color-shifting, or structural resilience, they left behind recipes that modern science is only now decoding. From rust-proof iron pillars and self-repairing concrete to nanotech-level glass and ancient vulcanized rubber, these ten remarkable “smart” materials demonstrate how our ancestors engineered […] … ⌘ Read more

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Comment on Ubuntu 10.04 LTS Won’t Use Yahoo! as Default Search Engine After All by Google Search Deal Critical to Firefox’s Future - OMG! Ubuntu
[…] in Firefox (overriding Mozilla’s default)? If you don’t, it’s because they had to switch back to Google very, very quickly after users (and Mozilla) […] ⌘ Read more

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Platform Democracy: Rethinking Who Builds and Consumes Your Internal Platform
Platform engineering has gone through multiple iterations over the years. First, there was the split between Development and Operations, a model that broke the flow of value by creating dependencies, bottlenecks, and misaligned incentives. Then came… ⌘ Read more

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10 Perilous Hikes Still Open to the Public Today
These ten trails span the globe, from Asia’s sacred peaks to North America’s desert labyrinths, each offering a unique blend of natural beauty, cultural resonance, and heart-stopping exposure. Whether it’s the vertiginous boardwalks of China, the engineered marvels of Spain, or the secluded canyons of Utah, every hike demands respect for both terrain and tradition. […]

The post [10 Perilous Hikes Still Open to the Public Today](https: … ⌘ Read more

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Making video games in 2025 (without an engine)
I genuinely believe making games without a big “do everything” engine can be easier, more fun, and often less overhead. I am not making a “do everything” game and I do not need 90% of the features these engines provide. I am very particular about how my games feel and look, and how I interact with my tools. I often find the default feature implementations in large engines like Unity so lacking I end up writing my own anyway. Eventually, my … ⌘ Read more

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In-reply-to » Wanna read something very scary?

@prologic@twtxt.net That’s an interesting premise in that article:

The fun has been sucked out of the process of creation because nothing I make organically can compete with what AI already produces—or soon will.

This is like saying it’s pointless to make music yourself because some professional player/audio engineer does a better job. Really, there’s always someone or something that’s better than you at a particular job.

If we focus too much on “competition”, then yes, you can just stop doing anything. I don’t know how common this mindset is, especially among artists or creative people. 🤔 I would have assumed that many writers, for example, simply enjoy the process of writing. Am I being too naive once more? 🤣

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Introducing k0rdent v0.3.0: Smarter observability, smoother operations
In my previous blog I wrote a detailed version describing how k0rdent eases platform engineering at scale. For those of you who are unaware, k0rdent is a Kubernetes-native distributed container management environment (DCME) designed to help… ⌘ Read more

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10 Human Inventions That Are Rewriting the Future
Watching the local news in most parts of the world might lead one to believe that we’re completely surrounded by disaster, conflict, and societal decline. Bad news dominates the headlines because it demands our attention. However, it rarely tells us the full story of what’s happening across the planet. Behind the scenes, countless scientists, engineers, […]

The post [10 Human Inventions That Are Rewriting the Future](https://listver … ⌘ Read more

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Design system annotations, part 2: Advanced methods of annotating components
How to build custom annotations for your design system components or use Figma’s Code Connect to help capture important accessibility details before development.

The post [Design system annotations, part 2: Advanced methods of annotating components](https://github.blog/engineering/user-experience/design-system-annotations-part-2-advanced-methods-of-annotating-component … ⌘ Read more

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Design system annotations, part 1: How accessibility gets left out of components
The Accessibility Design team created a set of annotations to bridge the gaps that design systems alone can’t fix and proactively addresses accessibility issues within Primer components.

The post [Design system annotations, part 1: How accessibility gets left out of components](https://github.blog/engineering/user-experience/design-system-annotations-part-1-how … ⌘ Read more

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Reverse-engineering Fujitsu M7MU RELC hardware compression
This is a follow-up to the Samsung NX mini (M7MU) firmware reverse-engineering series. This part is about the proprietary LZSS compression used for the code sections in the firmware of Samsung NX mini, NX3000/NX3300 and Galaxy K Zoom. The post is documenting the step-by-step discovery process, in order to show how an unknown compression algorithm can be analyzed. The discovery process was supported by Igor Skochins … ⌘ Read more

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‘I don’t see how it doesn’t happen’: Apple eyes giant change to devices
Apple is “actively looking at” revamping the Safari web browser on its devices to focus on AI-powered search engines, a seismic shift for the industry hastened by the potential end of a longtime partnership with Google. ⌘ Read more

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HydraLink Offers Open USB-to-Automotive Ethernet Interface for Testing and Diagnostics
HydraLink is now available on CrowdSupply as a compact and open-source USB-to-Automotive Ethernet adapter intended for engineers, researchers, and others working with in-vehicle networks. It supports both 100BASE-T1 and 1000BASE-T1 over single-pair Ethernet, enabling direct access to automotive Ethernet without the need for media converters or additional lab equipment. Hy … ⌘ Read more

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