My mate and I went on a hike on Saturday to Germany’s probably most famous tiniest hamlet. Well, not even hamlet, much smaller. It’s a farm (087) and a closed train station (088, 096-102). Okay, and four other houses. But that’s it. Durlesbach is known from the old folk song „Auf de schwäbsche Eisebahne“, literally “On the Swabian Railway”. According to the German Wikipedia article the German Folk Song Archive counts about 100 variants on the lyrics with up to 27 verses. The song enumerates a few stations and the most common version is about a farmer who ties his goat to the back of a train in order to save the freight costs. Alternatively, he’s used to that from previous ox cart trips where the goat just follows along. Of course, the goat doesn’t make it and the angry farmer throws the disembodied goat head at the conductor.
The weather was perfect. Sunny and clouds alternating, lower twenty-something degrees Celcius. Very beautiful. We took the train to Aulendorf and started our hike.
The level railway crossing in 051-054 is always closed and only opened on demand. I didn’t even know that this kind existed. But it’s really quiet there. We pressed the lever to call the train dispatcher who then opened the barriers for us. A few seconds later we told him that we successfully reached the other side and he closed them again. We were confused at first because the sign said only for authorized personnel and we were just two random hikers. But we gave it a shot and the dispatcher was super nice, no worries at all.
The river is always the Schussen. 092-094 is the creek Durlesbach, entering the Schussen, though. The Durlesbach station is now privately owned, unfortunately. However, it’s nicely kept in shape and there’s a cool monument with a historic steam engine, two wagons and four bronze figures reenacting the scene where the farmer is about to tie his goat, being observed by his wife and the conductor.
You can get all sorts of drinks in exchange for a donation at the display. These proceeds are used for the upkeep. I had an ACE juice which was absolutely delicious. A few hundred meters after we continued, I thought that I really should have bought a second one. It was just too good.
In Mochenwagen, we took the train back to Aulendorf. The Mochenwangen replacement service (we luckily didn’t have to take it, in fact, no idea when it is really in place) is 800 meters away from the train station. That fucking nuts.
We then changed trains to Ulm, just because that one arrived two minutes after we reached Aulendorf. But we spontaneously exited early in Biberach because we had some time to kill for the actual train to Stuttgart. The train station underpass there has some really beautiful graffiti. Shortly after, my second camera battery was flattened, too.
Going home worked out amazingly. When I switched again in Geislingen, my connecting train was already waiting on the other platform. 15 seconds before scheduled departure, the doors closed. One second to departure, we took off. That’s very rare nowadays and it was kind of magical to witness this first hand looking at the station clock.
Sorry for the many photos. I was busy sifting through them and only kept about 20%. Still too many, I know. Enjoy, nevertheless: https://lyse.isobeef.org/2026-10-03-wanderung-von-aulendorf-ueber-durlesbach-nach-mochenwangen/
Qualcomm Patching Linux For Hardware Thermal Binning To Benefit Snapdragon X Laptops
A new patch series sent out from Qualcomm that aims to help at least the Snapdragon X series laptops is hardware-binned trip point support. Some Qualcomm SoCs are available in different multiple thermal/package bins with different junction temperature limits but otherwise being the same silicon. The new Linux patches are working to properly convey that information around the thermal limits for a given piece of silicon… ⌘ Read more
Researcher At Russian Plague Laboratory Dies of ‘Unknown’ Infection
“Russian health authorities have taken precautionary measures in response to the death of a woman who worked at an anti-plague research facility,” reports Axios, “but have not confirmed that she contracted plague.”
On Sept. 25, 28-year-old Daria Shipilova, who worked at an anti-plague research institute in Russia’s Irkutsk region, broke a … ⌘ Read more
Linux 7.3-rc6 Released: Normal For The New “AI Normal”
Linus Torvalds just released Linux 7.3-rc7 as we work toward the stable Linux 7.3 kernel release in two weeks… ⌘ Read more
Arm Working On “TLBID” For Linux To Increase Performance On High Core Count CPUs
Arm sent out an initial set of patches this week working on support in the Linux kernel for TLBI Domains. This “TLBID” feature is an upcoming Arm architecture capability designed to increase performance on high core count systems… ⌘ Read more
The Amazing Work By Valve’s Timur Kristóf On Improving Old AMD GPUs On Linux
Over the past year Timur Kristóf of Valve’s Linux graphics driver team has made multiple very nice improvements to the AMDGPU kernel driver for enhancing support for old (GCN 1.0/1.1 era from a decade ago) graphics cards so that they can better handle Linux gaming and other tasks. This week in Toronto, Kristóf presented on this AMDGPU work that he initially began as a kernel driver development exercise after initially spending years i … ⌘ Read more
Linux Patches Show Promising Results For Lower Latency Of Short Slice Tasks
Linaro engineer Vincent Guittot sent out a set of patches on Friday working on scheduling latency improvements, especially when multiple short slice tasks are running concurrently on the same system… ⌘ Read more
KDE Plasma 6.8 Now Makes Tiled Windows Fit Together More Nicely
There is just over one week to go until the much anticipated KDE Plasma 6.8 desktop release. Some last minute fixes continue flowing into Plasma 6.8 as well as early feature work continuing for Plasma 6.9… ⌘ Read more
Ubuntu Working On SHA3 For Debian’s APT For If/When SHA2 Is Broken
Ubuntu developer Gianpiero Carpinelli at Canonical has been working on introducing SHA3-256 and SHA3-384 support for Debian’s APT packaging tool in preparing for if/when that SHA2 is broken… ⌘ Read more
systemd-appd Out For Review To Centralize Tracking Of User’s Apps
The newest systemd component being worked on and drafted for an initial pull request is systemd-appd as a new mechanism to centralizing the tracking of user’s apps… ⌘ Read more
Imagination Talks Up Their Open-Source Vulkan Driver, Volcanic Architecture Plans
Imagination Tech was at XDC 2026 Toronto this week to talk up their ongoing work around their PowerVR Mesa Vulkan driver (and PVR upstream DRM kernel driver) with this driver continuing to improve, plans for supporting their new Volcanic GPU architecture, and other improvements… ⌘ Read more
SteamOS 0.4.3 (Beta) for Steam Frame brings improved power efficiency and battery life
Valve are working quickly to improve their new Steam Frame VR kit running SteamOS Linux, with another major Beta now available.
Read the full article on [GamingOnLinux](https://www.gamingonlinux.com/2026/10/steamos-0-4-3-beta-for-steam-frame-brings-improved-power-ef … ⌘ Read more
Mesa Drops Its Poorly Maintained & Rarely Used Direct3D 10 User-Mode Driver
Back in 2021 the Direct3D 10 User-Mode Driver “d3d10umd” was introduced as a new Gallium3D state tracker to work as a Windows WDDM UMD driver similar to Windows WARP while leveraging LLVMpipe for better performance. Now five years later the poorly maintained code is removed from the Mesa codebase… ⌘ Read more
Clearing Out Linux’s Old 32-bit ARM Platform Code Is Itself A Challenge
Longtime ARM Linux maintainer Arnd Bergmann over the past year has been working to clear out a number of old ARM platforms from the mainline kernel tree. With Linux 7.3 many older 32-bit ARM platforms were deprecated and in turn hundreds of kernel drivers orphaned. Now it’s on to removing that actual code, which given the amount of entangled code, is itself a challenge… ⌘ Read more
NVIDIA Olympus SMT Optimizations For Vera CPU Showing 3~6% Performance Gains
Back in August I wrote about NVIDIA working on Linux scheduler improvements for helping the SMT performance on their new Vera CPU with Olympus cores. That work remains ongoing but is looking fairly beneficial for performance especially for knocking it out in less than one hundred lines of code… ⌘ Read more
Qualcomm Continues Doing More For Their Open-Source Linux Graphics Drivers
Rob Clark, who originally started working on the reverse-engineering Freedreno and MSM DRM graphics driver projects prior to even being employed by Qualcomm, presented this week at XDC 2026 Toronto around all the recent efforts they have been pursuing at Qualcomm for this upstream open-source graphics driver stack… ⌘ Read more
Valve’s Work On Foveated Rendering For The Open-Source Turnip Driver On The Steam Frame
As part of Valve’s work on developing the Steam Frame VR headset, they worked on foveated rendering support for the Mesa Turnip driver that supports the Qualcomm Adreno graphics with open-source Vulkan API support. Foveated rendering is the technique to more closely mimic human vision by rendering high detail at your direct gaze point and lower quality in the peripheral vision. For computer graphics, foveated rendering for … ⌘ Read more
Haha, indeed:

- Initial
uptime: A bit over 1 minute.
- Changing to serial console, running
uptimeagain: It’s down to 7 seconds.
- Changing back to the VGA console: It’s again down to 1 second.
This really doesn’t track the actual uptime, it just happens to “mostly work”. (Like a lot of things in DOS.)
Steam Deck / SteamOS support for Minecraft Dungeons II is being worked on
It was disappointing to see Minecraft Dungeons II launch broken on SteamOS / Linux systems like Steam Deck and Steam Machine but it is being sorted.
Read the full article on [GamingOnLinux](https://www.gamingonlinux.com/2026/09/steam-deck-steamos-support-for-minecraft-dungeons-ii-is-being-work … ⌘ Read more
Mesa Developers To Work Toward Eliminating TGSI IR
TGSI was the intermediate representation (IR) developed for Mesa’s Gallium3D drivers by Tungsten Graphics at the time. It worked fine more than a decade ago but since then the Mesa front-ends and hardware drivers have largely transitioned over to the superior NIR format. Work is underway toward eliminating TGSI in the Mesa codebase… ⌘ Read more
Made a little program to print the system’s uptime on DOS, OS/2, and Windows NT:
https://movq.de/git/retrouptime/
(Release pending.)
This was pretty easy to do on Windows, a bit harder on OS/2 (because documentation is scarce), and quite the mess on DOS. DOS doesn’t explicitly keep track of the system’s uptime, so you have to resort to tricks like “give me the mtime of stdin”, which probably works … Yeah.



Meta Releases OpenZL 0.3 With Decompression Speed 144% Faster Than Zstd
Just shy of one year ago Meta announced OpenZL as a format-ware compression framework focused on delivering both high compression ratios and high speed compression/decompression. OpenZL has continued making more optimizations and out today is OpenZL v0.3 and advertising some huge gains over Zstandard (Zstd) that is also worked on by Meta engineers… ⌘ Read more
NOCL Making Progress As Mesa Gallium/OpenCL Atop NVIDIA CUDA
In development the past year has been the Mesa Gallium3D API implemented atop NVIDIA’s CUDA driver API. Initially named “CLUDA” and now going by “NOCL”, this Mesa code paired with Rusticl is working well for OpenCL atop the NVIDIA proprietary driver as a new compute option… ⌘ Read more
@david@daiwei.me I did was trying a little something since CF won’t proxy anything other HTTP(s) and ended up Borking my instance. Things should be working by now.
Devil May Cry HD Collection will now work properly on SteamOS / Linux
Capcom recently gave Devil May Cry HD Collection a small update, and as a result it will now work properly on SteamOS / Linux systems.
Read the full article on GamingOnLinux. ⌘ Read more
Minecraft Dungeons II doesn’t seem to run on SteamOS / Linux
Minecraft Dungeons II is about to release today and while the first game works, it currently appears that there’s issues running the sequel on SteamOS / Linux.
Read the full article on GamingOnLinux. ⌘ Read more
ACE COMBAT 8: WINGS OF THEVE shows online play not working on SteamOS / Linux
ACE COMBAT 8: WINGS OF THEVE is now in Advanced Access, and while the single-player works the online play appears blocked on SteamOS / Linux.
Read the full article on [GamingOnLinux](https://www.gamingonlinux.com/2026/09/ace-combat-8-wings-of-theve-shows-online-play-not-working-on-stea … ⌘ Read more
“Shiva” Being Developed For Mesa Vulkan Drivers, Akin To Gallium3D
Shiva is entering development for Mesa Vulkan drivers as a new framework akin to Gallium3D but for Vulkan drivers rather than OpenGL. It’s going to be some time before the work will come to fruition but should hopefully lead to more code sharing and a better Mesa Vulkan driver development experience in the future… ⌘ Read more
King in the Mountain is like if Dwarf Fortress was a mini casual incremental
Time for you to check out King in the Mountain if you like casual incremental games, with a demo available that works great on Linux systems.
Read the full article on [GamingOnLinux](https://www.gamingonlinux.com/2026/09/king-in-the-mountain-is-like-if-dwarf-fortress-was-a-mini-casual … ⌘ Read more
Linux 7.3-rc5 Released: “Another Week, Another Large RC”
In working toward the stable Linux 7.3 kernel release hopefully on 18 October, out today is Linux 7.3-rc5 as the newest weekly test candidate… ⌘ Read more
@lyse@lyse.isobeef.org Agreed, and I have an extensive library of “my own” files. However, we bought into the Google Home ecosystem some years ago (we have those little hockey-puck-shaped speakers throughout the house), and the only way to get multi-room streaming to work with them is to use a streaming service that they support. Hence, YT Music.
I’ve been expecting Google to EoL those speakers for the past few years, and figured I’d finally pivot to something self-hosted once that happens. But not yet!
@david@daiwei.me
My email is hey (at) itsericwoodward.com, if that works. While I agree it doesn’t help test federation in the short term, right now I don’t really have a frame of reference for how it should work, which makes it doubly hard to setup. 🙂
TBH, my biggest concerns with running my own instance is with DNS, just because of the “unique” way my home network is setup (plus, it’s always DNS…).
New Patch Series Working Toward DRBD 9 Support In The Linux Kernel
Earlier this year developers at LINBIT began working toward a goal of upstreaming ~15 years worth of their Distributed Replicated Block Device changes into the mainline Linux kernel. That major update has yet to land but sent out this week was a new patch series in preparing the trek toward introducing DRBD 9 support in the mainline kernel… ⌘ Read more
Hey, folks. Sorry to disappear for the last couple of weeks.
Last weekend, I took the family to Atlanta, GA for a visit to the Georgia Aquarium and the Center for Puppetry Arts, both of which were fantastic (pics forthcoming). Unfortunately, amongst the souvenirs we brought home was the worst sickness my wife and I have had in years, which basically laid us both out until Thursday, and we’ve been recovering since.
On top of it, just before we left, I accidentally broke TwtStrm (my WIP TwtTxt reader), so I didn’t even have a functional way to keep up with the only “social media platform” I actually give a hoot about (nor a functional brain to try and fix it).
As of this morning, though, I’m happy to report that we’re basically all better, and TwtStrm is back to working. I’m actually hoping to get some code written this weekend (and maybe even try to get Parley running), but we’ll see how things go. 🙂
AMDXDNA Linux Driver Being Enhanced For Current NPU3 Hardware
The AMDXDNA open-source Linux kernel accelerator driver is seeing a fair amount of work for better supporting current-generation NPU3 neural processing units. The AMD NPU3 is what’s found in current AMD Ryzen AI 300 / Ryzen AI 300 PRO series SoCs… ⌘ Read more
KDE Plasma 6.8 Continues With Last Minute Tweaks & Fixes
Even with this week’s KDE Akademy conference and releasing KDE Plasma 6.8 Beta 2, KDE developers still found time to land last minute changes for Plasma 6.8 plus ongoing early work toward Plasma 6.9… ⌘ Read more
@movq@www.uninformativ.de One more human to add, I just got to read it. Cool stuff, coloring in these hexdumps by hand must have been a ton of work, my goodness. Much appreciated, though. :-)
New FUTEX Syscalls Back To Being Worked On For Helping Valve’s ARM64 Gaming Ambitions
Going back to last year the Igalia open-source consulting firm has been working on enhancing the Linux kernel to help Steam Play gaming on ARM64 and ensuring the FEX emulator is operating efficiently for x86/x86_64 games running on the likes of the Steam Frame. After other kernel work in recent months, there’s finally an updated round of the FUTEX get_robust_list2 and set_robust_list2 system call patches… ⌘ Read more
GDB 18.1 Debugger Brings Better Windows Support
GDB 18.1 is out today as the newest version of the GNU Debugger that works across C/C++, Fortran, Rust, and other languages like Go, Ada, and more… ⌘ Read more
Redox OS Adds IO_uring-Like API, NUMA & Gets QEMU Working
The Redox OS open-source, Rust-based operating system has seen a lot of activity in recent weeks with many notable improvements landing… ⌘ Read more
Patches Posted For Enabling NVMe On All Apple M3 Based SoCs With Linux
While Linux 7.2 brought initial Apple M3 support and Linux 7.3 brought M3 Pro / Max / Ultra support, the mainline Linux kernel support for the M3 series hardware remains very basic and not yet ready for daily driving. But more work continues to be upstreamed and today the patches were posted for getting NVMe storage up and running across all Apple M3 hardware… ⌘ Read more
You know that I’m “Prinzessin Müllabfuhr”, but the English translation isn’t that great.
So, I’m going by “Princess Dumpsterfire” now.

(I’m forced to use this shit at work.)
People Training OpenAI’s AI Fired For Using AI To Train the AI
404 Media reports “multiple contractors hired to improve OpenAI’s models have been fired for using AI to train the AI:
That’s not great for the models themselves, but there is also obviously a great irony in AI training companies working for OpenAI firing people for using AI when OpenAI’s whole thing is to make people use AI at work… OpenAI declined to … ⌘ Read more
CONTROL Resonant launches - works on SteamOS but Unsupported on Steam Deck
Despite what Remedy Entertainment said before releasing CONTROL Resonant, it does not run well at all on Steam Deck but will work on other SteamOS systems.
Read the full article on [GamingOnLinux](https://www.gamingonlinux.com/2026/09/control-resonant-launches-works-on-steamos-but-unsupporte … ⌘ Read more
AMD Upstreams AVX10_V2_AUX Support Into LLVM Clang 24
In addition to AMD working on AVX10_V2_AUX support for the GCC compiler, this summer they also posted AVX10_V2_AUX support for the LLVM/Clang compiler. As of yesterday that enablement was merged for LLVM 24 for that important step toward AI Compute Extensions (ACE)… ⌘ Read more
@david@daiwei.me I’ve added in a little exception to the WAF, if it doesn’t work (at least until I figure why the hell are twtxt-app requests getting caught up in my Known Bad Actors rule in the first place), then I’ll have to tear the whole thing down and redo it from scratch.
Alibaba Contributing $3M USD To Omarchy To Work On Making “Ideal” Agentic OS
The Omarchy project announced today that Alibaba Cloud will be contributing a total of three million USD to their foundation for helping development of this Linux distribution and working to make it an “ideal agentic operating system”… ⌘ Read more
ZLUDA Now Implements Some NVIDIA cuFFT APIs With hipFFT
ZLUDA as the open-source project working on CUDA for non-NVIDIA GPUs like AMD Radeon graphics cards now has implemented support for some of NVIDIA’s core cuFFT APIs… ⌘ Read more
KDE developers’ attempts at creating LLM guidelines are not going well
It seems the KDE developers want to allow some use of generative AI / LLMs, as they’re working on a policy of guidelines for it.
Read the full article on GamingOnLinux. ⌘ Read more
Patches Posted For Enabling Apple Silicon Mac Speaker & Headset Jack Support On Linux
While the downstream Asahi Linux kernel has offered working speaker support and headset jack capabilities on Apple Silicon Macs, the mainline Linux kernel hasn’t supported this functionality. But a set of 28 patches sent out today on the Linux kernel mailing list are working toward mainlining this important functionality for using Apple Macs on the upstream Linux desktop… ⌘ Read more