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Внимание, это не Алиса
Звонок с неизвестного номера. Вы решаете ответить — вдруг что-то важное — и слышите знакомый голос: «Привет, я Алиса». Голос предлагает что-нибудь заманчивое — например, новый способ быстро заработать денег на бирже.

Лучшее, что можно сделать в этой ситуации, — положить трубку. Это ненастоящая Алиса. Она не имеет никакого отношения к Яндексу, зато имеет прямое отношение к злоумышленникам, которые хотят получить доступ к чужим банковским картам. Первое, что они стремятся сделать, — войти в дов … ⌘ Read more

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JMP: Newsletter: Multilingual Transcriptions and Better Voicemail Greetings
Hi everyone!

Welcome to the latest edition of your pseudo-monthly JMP update!

In case it’s been a while since you checked out JMP, here’s a refresher: JMP lets you send and receive text and picture messages (and calls) through a real phone number right from your computer, tablet, phone, or anything else that has a Jabber client.  Among other things, JMP has these features: Your phone number on every device; Multiple phone numb … ⌘ Read more

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Release Radar · June 2022 Edition
It’s been a crazy couple of months with the end of financial year and lots of products shipping. Our community has been hard at work shipping projects too. These projects can include everything from world-changing technology to developer tooling, and weekend hobbies. Here are some of these open source projects that released major updates this […] ⌘ Read more

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Corrupting memory without memory corruption
In this post I’ll exploit CVE-2022-20186, a vulnerability in the Arm Mali GPU kernel driver and use it to gain arbitrary kernel memory access from an untrusted app on a Pixel 6. This then allows me to gain root and disable SELinux. This vulnerability highlights the strong primitives that an attacker may gain by exploiting errors in the memory management code of GPU drivers. ⌘ Read more

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Planning next to your code – GitHub Projects is now generally available
Today, we are announcing the general availability of the new and improved Projects powered by GitHub Issues. GitHub Projects connects your planning directly to the work your teams are doing in GitHub and flexibly adapts to whatever your team needs at any point. ⌘ Read more

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Launching GitHub Community: Powered by GitHub Discussions
Today, we’re launching GitHub Community, which brings together GitHub Community Forum, GitHub Education Forum, and product feedback into a free, in-product, single space for all user-to-user interactions. ⌘ Read more

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Introducing even more security enhancements to npm
New npm security enhancements include an improved login and publish experience with the npm CLI, connected GitHub and Twitter accounts, and a new CLI command to verify the integrity of packages in npm. ⌘ Read more

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Ignite Realtime Blog: REST API Openfire plugin 1.8.3 released!
We recently release version 1.8.3 of the Openfire REST API plugin. This version extends the MUC search capability to include the natural name of the MUC (instead of just the name). It also updates a number of library dependencies.

The updated plugin should be available for download in your Openfire admin console already. Alternatively, you can download the plugin directly, from [the plugin’s archive page](https://www.ign … ⌘ Read more

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Tips & tricks for using GitHub projects for personal productivity
GitHub Issues is a core component of how developers get things done and, as we built more project planning capabilities into GitHub, we’ve found some fun and unique ways to use the new projects experience for personal productivity. ⌘ Read more

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Here’s how academic research is shaping GitHub Discussions
We strive to understand how developers collaborate and work on GitHub, and we sometimes partner with academics to better understand how we can improve our products. Here’s how we did that to build and evolve GitHub Discussions. ⌘ Read more

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Paul Schaub: Creating a Web-of-Trust Implementation: Certify Keys with PGPainless
Currently I am working on a Web-of-Trust implementation for the OpenPGP library PGPainless. This work will be funded by the awesome NLnet foundation through NGI Assure. Check them out! NGI Assure is made possible with financial support from the European Commission’s Next Generation Internet programme.

[![](https://nlnet.nl … ⌘ Read more

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So far I configured most (almost all) settings for GoBlog through a YAML file. But this is not so optimal, after all it happens sometimes that I want to change a small setting, such as the description of a post section, from my smartphone. This would work somehow via SSH, but ideal is something else. Email conversations with Andrés Cárdenas inspired me to finally start the project “settings in the database”. The first step was to make it possible to configure the mentioned post sections. This is now finally possible … ⌘ Read more

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Research: How GitHub Copilot helps improve developer productivity
We surveyed more than 2,000 developers about whether GitHub Copilot helped them be more productive and improved their coding. Then, we matched this qualitative feedback and subjective perception with quantitative data around objective usage measurements and productivity. ⌘ Read more

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Erlang Solutions: Updates to the MIM Inbox in version 5.1

User interfaces in open protocols

When a messaging client starts, it typically presents the user with:

  • an inbox
  • a summary of chats (in chronological order)
  • unread messages in their conversation
  • a snippet of the most recent message in the conversation
  • information on if a conversation is muted (and if so how long a conversation is muted for)
  • other information that users may find useful on their welcome screen

Mongoos … ⌘ Read more

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Ignite Realtime Blog: Openfire 4.7.2 released
The Ignite Realtime Community is pleased to announce the release of Openfire version 4.7.2. This version fixes a number of bugs and signifies our efforts to produce a stable 4.7 series of Openfire whilst work continues on the next feature release 4.8.0.

A major highlight of this release is fixing of BOSH bugs found under load testing.

You can find [download artifacts](https://ign … ⌘ Read more

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Managing a game dev community with GitHub Actions
A Little Game Called Mario is an open source, collectively developed hell project. Anyone and everyone is welcome to contribute their unique talents to make both the player and developer experience more enjoyable. Find out how the collective leverages GitHub Actions to manage this wonderful little community. ⌘ Read more

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