HarfBuzz Continues Improving Its New GPU-Accelerated Text Shaping Library
Released at the beginning of the month was a new version of HarfBuzz, a widely-used, open-source text shaping engine. With this HarfBuzz 14.0 release it introduced a GPU-based text rasterization library that supported GLSL shaders as well as HLSL, WGSL, and APple’s Metal MSL. Since then this GPU-accelerated library has been seeing more improvements… ⌘ Read more
RadeonSI Starts 2026 With NIR Compilation Refactoring For Better Performance, Lower GLSL Compile Times
Merged on New Year’s Day was a set of 36 patches authored by well known AMD Mesa developer Marek Olšák for refactoring the NIR compilation code for the RadeonSI Gallium3D driver… ⌘ Read more
#makeartnotwar #GLSL #shaders code at https://www.shadertoy.com/view/fs2fRm if you want to use it